What is 3D Mesh and Wireframes?
Every 3D scene has some kind
of structure in it, which is modeled from a plan, design
or just an idea. This structure is made of a virtual set
of lines and faces that can be faceted enough to produce
curves and seemingly organic shapes.
You can see by the scene above that everything is just
lines on a gray background, but if you move your mouse
over the image it will switch to the final 3D
rendering. The 3D artist has
many tools to aid in making 3D Mesh, such as splines, NURBS
and other weird sounding things, but it all comes back
to tiny triangles, and more recently squares, that form
the structure of a scene, object
or character in 3D.
There are also different kinds of software for making
mesh, each a specialist in it's own right. For example
you may want to use ArchiCAD to
create a building but Rhino
3D to make organic features. Each can export the mesh
into another application where the 3D
Artist can prepare
and create renderings and animations.
< Back to glossary
|